Viewpoint tutorial- page 6As you saw in the last pages, it took my example skin. Now, of course, you want to use your OWN skin :)
You can do this 2 ways. both are pretty easy.
way #1.. the EASY way :D
look in the folder. You will see that my dress is called skin.bmp.
Take your own skin, make sure it is millions of colors (not 256 like the sims likes) and save it with the name skin.bmp, replacing mine. Then make the scene in scene builder, same as before, but it will come up with YOUR skin instead :) follow the same for the head skin, which is called longhair.bmpway #2
Save your skin into that folder as a .bmp, using whatever name you like (remember, MILLIONS of colors, not 256!)use notepad to open the .mtl file for the object. (don't worry, it's not scary!) As you see, it's just a few line of text. look for where it says "skin.bmp" change it to "whateveryourskinis.bmp" (shown in red)
#
# hands.mtl
#newmtl xskin-hflo-L_HAND-HANDFL
Ka 0.200000 0.200000 0.200000
Kd 1.000000 1.000000 1.000000
Ks 0.200000 0.200000 0.200000
Ns 0.000000
map_KdHFLOlgt.bmpnewmtl xskin-hfro-R_HAND-HANDFR
Ka 0.200000 0.200000 0.200000
Kd 1.000000 1.000000 1.000000
Ks 0.200000 0.200000 0.200000
Ns 0.000000
map_Kd HFROlgt.bmp
Then build the scene, & your skin will show up not mine.
Way # 2 is the better way I think, but it really doesn't matter :)
Now, one more thing to note... the hands come up as caucasian by default... what if you want medium or dark skin? simple! I have included the bitmaps for all 3 color hands, just use method #1 or #2 to change the skins. the skins are named
HFLOlgt.bmp
HFROlgt.bmp
HFLOdrk.bmp
HFROdrk.bmp
HFLOmed.bmp
HFROmed.bmp
(to figure out which is which, the names stand for, for example
Hand Female Left-open lgt(light) )You can either rename them, or open the mtl files (I will show you the example of the .mtl file, the thing you change is shown in red)
#
# hands.mtl
#newmtl xskin-hflo-L_HAND-HANDFL
Ka 0.200000 0.200000 0.200000
Kd 1.000000 1.000000 1.000000
Ks 0.200000 0.200000 0.200000
Ns 0.000000
map_KdHFLOlgt.bmpnewmtl xskin-hfro-R_HAND-HANDFR
Ka 0.200000 0.200000 0.200000
Kd 1.000000 1.000000 1.000000
Ks 0.200000 0.200000 0.200000
Ns 0.000000
map_Kd HFROlgt.bmp
Change the .bmp, and whatever you specify is what will come up in viewpoint!
Now you ask... what about other bodies & heads?...